


They're mostly funny, and occasionally helpful. Read the descriptions of all the items (ctrl-click in the inventory).It's the spores flung from self-destructing eggs that are harmful. The gas cloud released from eggs when they self-destruct or when you destroy them is harmless.It just means it's that part of the song. If the tempo picks up, it doesn't mean you're about to be ambushed. You can stop any security alert by accessing (not hacking) any security terminal.On the map, you can click on a nav marker and annotate it by typing, or remove it by pressing the Delete key. These show up in first-person view and on the map. Press "N" to drop nav markers anyplace you want to find again later.Press "U" to listen to any unread logs you've picked up.You'll be switching between Use and Move mode a LOT.So does loading a new game (This is fixed in NewDark SS2). Moving between bulkheads overwrites your quicksave slot.There aren't a lot of these, and they can't be removed, so use them wisely. Med beds don't work until you plug an activation key into them.Turn on the mini-map (checkbox at the bottom-right of the level map).Your inventory capacity is fairly limited, but you can pick a single big empty room (ideally near an elevator) to store all your extra stuff.There's useful stuff all over the place if you just look for it.

Every body, robot chunk, desk, turret, locker, trashcan, egg. You can find almost everything you need elsewhere. The replicators (Value-Reps) are rarely necessary.Health is cheap and plentiful, ammo is not. If it's at all possible to kill something with the wrench (or other melee weapon), do it. This is a list of some basic information that should make your first run through SS2 a somewhat more pleasant one. System Shock 2 is a complex game, that demands much more player knowledge than the typical FPS. The Newbie's Guide to System Shock 2 The Newbie's Guide to System Shock 2 by ZylonBane
